var delay=1000

//Counter for array
var count =1;

var cubeimage=new Array()
for (i=0;i<obrazek.length;i++){
cubeimage[i]=new Image()
cubeimage[i].src=obrazek[i]
}

function movecube(){
if (window.createPopup)
cube.filters[0].apply()
document.images.cube.src=cubeimage[count].src;
if (window.createPopup)
cube.filters[0].play()
count++;
if (count==cubeimage.length)
count=0;
setTimeout("movecube()",delay)
}
window.onload=new Function("setTimeout('movecube()',delay)")
